Matt Jones
Matt Jones
I think I would need to see a working example of this before I have any questions on it.
Will be approved once GLFW 3.3.9 is in stable release and we can update our dependency for it.
This is a leftover of moving to the newer namespace-based header system. We should update these ASAP.
Assigned, have fun
Hi, `Nrt_getLastError` would become `Nrt_GetLastError`.
Ive been currently looking into IO and player representation being separated in the first revision of the prototype. Should be out in a few days. The `IIOHandler` handles all input...
Would `Initialize()` now just be the constructor in the current iteration of the ECS? I can see a need for a `Finalize()` if things such as state saving needs to...