RoosterDragon
RoosterDragon
This is a combination of a couple of PRs I submitted to [the OpenRA fork](https://github.com/OpenRA/Eluant) already. https://github.com/OpenRA/Eluant/pull/1, https://github.com/OpenRA/Eluant/pull/2. This fixes a missing `SuppressFinalize` call, and implements caching of the `MetamethodAttribute`...
Fixes #20307, fixes #20308, fixes #20309 When crushables and crates change their Location/TopLeft, their crushability is cached, but when their CenterPosition is changed, their cached crushability is not refreshed. Since...
When an IOccupySpace trait does something that updates the OccupiedCells, it is required to update the influence on the ActorMap. When an Aircraft transits between airbourne and not airbourne altitudes...
- Use LongBitSetAllocator and not BitSetAllocator. Using the wrong allocator means all string based checks and displays would provide incorrect results. - Remove LongBitSetAllocator.Mask which wasn't being calculated or Reset...
> Hi, thanks for working on this, but I don't think the "The abstract path should never be searched for an unreachable point" issue is fully fixed. I am still...
> ``` > OpenRA engine version devtest-20220910 > Red Alert mod version devtest-20220910 > on map ed1276677d2039166fe03d8de6d2213757987caf (Europe by Trump). > Date: 2022-09-14 06:07:31Z > Operating System: Windows (Microsoft Windows...
> ```OpenRA engine version devtest-20220910 > Red Alert mod version devtest-20220910 > on map 24c80206510ecafa13f754441e000c528efd572b (Ore Gardens-1 by sith_wampa + lt_dub). > Date: 2022-09-12 05:57:07Z > Operating System: Windows (Microsoft...
Fixes AI trying to attack units they can't reach, and other automated behaviours will now only consider reachable locations, e.g. if rearming. Fixes #17753 Test scenario: Start a map with...
Depends on #20227. Fixes #17327 and https://github.com/OpenRA/OpenRA/issues/17327#issuecomment-554163061. Fixes #3763. ---- Ensure the target location can be pathed to by all units in the squad, so the squad won't get stuck...
Hi there. Desktop Ponies just reached 200 ponies and I was hoping you might consider adding some of the new ones. You can find the assets [here](https://github.com/RoosterDragon/Desktop-Ponies/tree/master/Content/Ponies).