Romaxx
Romaxx
Interested too, with Symfony 4, PSR7, HttPlug is recommended.
@momo-the-monster I've build an embedded C program on the quest to listen on UDP port and data are sended by vrchat, but only the /avatar/change event. The easy way to...
> Romaxx Ha, and I've written an Android service that listens on port 9001 and forwards the packets to my PC. @Spacechild1 ok and what's the results ? do you...
Yes, using osc player parameters (even readonly) could open more possibilities for worlds. Add it please :)
Yes but OSC have some advantages, it's currently quest compatible (you can send OSC command to the quest ip on udp:9000 and it's working for moving avatar and more), too...
Yes I've seen that for chatboxes @EIA485, more easy to use than float/int string system like this: [https://github.com/killfrenzy96/KillFrenzyAvatarText](https://github.com/killfrenzy96/KillFrenzyAvatarText)
The problem is the representation of string. uuid is passed as "string of hex" and not "hex string", "ab" = 16 bits not 8 bits, so the value is 32...
@momo-the-monster thanks for the reply, have you tried with [LAN/WAN interface](https://thatfrenchgamedev.com/747/unity-2018-how-to-get-local-ip-address/) ? is it planned to work with Quest (with some android authorizations), strange that UDP socket can bind without...