Roman Zhuravlev
Roman Zhuravlev
Hi That is the key part for me and a lot of other developers who I was talking to about Lumberyard. There are 2 ways to code now (non visually):...
Hi I was using ubershaders in Unity for quite a while, but with all their simplicity they are limited and don't cover all the cases. That's where Shader Graph really...
Hi In Houdini there is an awesome feature for changing field values:  What happens there: - I hold middle mouse button and drag mouse left-right and value is changed...
**What happened?** `OutputBuffer.shader` has a reference to HDRP, even when HDRP is not referenced in the project **To Reproduce** - Create a new project - Add a reference to URP...
I find current 'CommandArg[]' approach quite daunting, 'cose I am generating commands out of some other code and it should support different types like Vector3, Сolor, enums, etc. It would...
I have an actor in the world. I want to draw 2D text attached to him in the editor viewport. Imagine leaving notes in the scene for level design. ...
Right now everything is boxed  Version 1.8.2 (last from launcher)