Romain

Results 11 comments of Romain

After test, tile entity is delete if the tile is break, but not delete when player go far of the world

But tile entity seems be unload: ``` Tile entity to unload [net.minecraft.tileentity.MobSpawnerTileEntity@b645da0] Loaded tile entity [net.minecraft.tileentity.ChestTileEntity@6d187dfe, net.minecraft.tileentity.MobSpawnerTileEntity@5027a38a, net.minecraft.tileentity.ChestTileEntity@58383ba2, net.minecraft.tileentity.MobSpawnerTileEntity@121d2ae0, net.minecraft.tileentity.MobSpawnerTileEntity@3cc452d0, net.minecraft.tileentity.BeehiveTileEntity@51129d31, net.minecraft.tileentity.MobSpawnerTileEntity@48ee499a, net.minecraft.tileentity.ChestTileEntity@335f304d, net.minecraft.tileentity.ChestTileEntity@2d13b624, net.minecraft.tileentity.MobSpawnerTileEntity@68ad5da2, net.minecraft.tileentity.ChestTileEntity@52b56bb4, net.minecraft.tileentity.ChestTileEntity@18a2f4f7, net.minecraft.tileentity.ChestTileEntity@28b0c351, net.minecraft.tileentity.MobSpawnerTileEntity@2af2dba8, net.minecraft.tileentity.ChestTileEntity@5363ed89,...

When this happens ? I have grow 1000 bamboo, and I don't have this problem

Yes, but when this happens ? In specific biome, at random time, always ?

What do you use to test ? A clean server directly install with newer version or an upgraded server ?

> @Romaindu35 I am not a developer mohist Yes, but it is a open source project, so you can fix it and open pull request In all issue the bot...

Are you errors in your console ?