Roger Martins
Roger Martins
Hello, well i'm wondering about performance. How is it for you with this? I'm doing almost the same, but instead of the application.idle i'm using the dispatcher (the form is...
Smoothed
Hello mate, how can one smooth? http://imgur.com/kZTC5sK should I just increase the subdivisions? I tried to use : GL.Enable(EnableCap.LineSmooth); (opentk/monogame) didn't work, i'm sure there is some state maintaining mechanism...
Hello again mate, I know this is mostly for 2D, however I'm probably going to need some 3D transformations on this. Should I do this in : private void AddVertex...
I'm not able to render effects, for example text, with a transparent background, is this designed by choice, or is there any problem?