Rodson Matos

Results 11 comments of Rodson Matos

I did this in case you're using mullvad through their package: (jq is a dependency) ``` "custom/mullvadvpn": { "interval": 1, "format": "{}", "exec": "mullvad status -j | jq -r '.details.location.hostname'...

That would be amazing

> (not sure if this same ConVar exists in CSS). It doesn't exist

> > > (not sure if this same ConVar exists in CSS). > > > > > > It doesn't exist > > It does, it's hidden See https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/client/in_mouse.cpp#L106 >...

![Image](https://github.com/user-attachments/assets/bbd64bbe-20e0-4d09-8802-11a78d75cdf9) No difference, it still reverts to 1 (or I don't know how to use)

> Trust me, you want to play with Raw Input ON. It's horrible if you play with it off. You didn't understand. I USE mouse accel and for that to...

> Sure, then `m_rawinput` should not get reset more than once as per the onetime reset ConVar. > > However, if it still is reset everytime for some reason, and...

Using `LD_PRELOAD="" %command%` in launch options and then typing `m_rawinput = 0` (only after opening the game) makes possible to use mouse accel although m_rawinput still reverts to 1. Maybe...

> Is your `config.cfg` set to read-only / does your user have correct access to it? I think something is not being properly saved here. It's set to read and...

Not only that, if I try adding the command to the config.cfg it get erased after opening the game.