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A procedural textures authoring and 3D model painting tool based on the Godot game engine

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https://github.com/user-attachments/assets/950ce79e-3df9-4ade-9723-6e46a5282caf

Hi, I'm trying to get the commandline arguments to work under Linux, launching from the Terminal. My goal is to batch export several files, according to the commandline arguments page...

Added shortcuts for mac - Command + F (Find) - Command + R (Replace, Command+H was taken as a native shortcut) Icons - Updated Previous/Next/Close buttons to use the new...

It appears that the dialog is no longer used so the files(and references to it in `export_presets.cfg`) can probably be removed

**Material Maker version:** material_maker_1_4a2_windows **OS/device including version:** Windows 11 **Issue description:** Can not export a dynamic texture to unreal 5.4.4. Get several errors from the custom node. 1. error: 'char'...

bug

**Material Maker version:** 1.4a2 from itch **OS/device including version:** windows 11 **Issue description:** |in the preview|exported file| |-|-| |![Image](https://github.com/user-attachments/assets/ddf30a5c-f33a-4df4-8f0e-8f6e410602d7)|![Image](https://github.com/user-attachments/assets/eda998fa-a5ed-4225-99d7-a5e073172406)| When trying to export an image that results from a grayscale...

bug

https://github.com/user-attachments/assets/50e52862-c145-4ed8-a562-2dd842bc9bc7

https://github.com/user-attachments/assets/56354de1-6b08-4350-a49e-429035911282

**Material Maker version:** 1.4b1 **OS/device including version:** Windows 11 **Issue description:** The way pixels are smoothed in Smooth Pixels node are different inside and outside the border on the preview...

bug

![alphacheck](https://github.com/user-attachments/assets/57660b85-aef2-4c31-81fc-03490fc53387)