RockWood66
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RockWood66
How do I handle an event in one state, transition to another state and handle the same instance of the event in the new state? builder.In(States.NoReadHeader) .On(TAEvents.TriggerCamera) .If(HeaderNRComplete).Goto(States.GoodHeader) .Otherwise().Execute(SendHeaderNR_SM); builder.In(States.GoodHeader)...