Matt Enad

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Hey @nlupugla , I pulled down your branch to take a look at it and (correct me if I'm horribly wrong) it seems like the Mono build is failing because...

> Is the plan for Structs in C# and GDExtension to be exposed as direct C#/ C++ structs? Even if the internals of how this will be implemented aren't know?...

> Like what we marshal packed arrays into C# arrays, we have a `godot_struct` interop type similar to `godot_array` that only the source-generated code touches and populates. I agree that...

@Delsin-Yu Thanks! I think I understand and your example sounds like a good way of doing it, I guess I'm a bit caught up in how the generator can create...

@RoboSkyrat Could you elaborate what you mean by "set the subfolder incorrectly"? I'm getting the same error on Windows 11 when testing out a specific repo, weirdly enough the default...

@RoboSkyrat That was it, thank you so much! I commented out subfolder to leave it as the default "/" value including everything and it worked! Now I feel stupid 😢...

> I'm not sure if it will be more useful than just editing a JSON file since you have to provide all that info and put it in quotes and...

@jolexxa Thank you for explaining that, I think I understand now that non-github sources like local folders will not necessarily have the name info included in their folder. I was...