Rip Rip Rip
Rip Rip Rip
I agree xD, the limit I think should be 2K. 2K **could** be useful on really reflective objects like mirrors. Although 4K doesn't crash, lot's of 4k cubemaps in a...
After doing some more investigating, the cause of this issue seems to be when a lot of scripts are included using the `IncludeScript()` function, and those scripts which are included,...
Oops wrong button, closed by accident
> When saving, all the objects in the Squirrel namespaces (including functions) get saved. So there must be some limit on the amount of data. Included scripts just means it'll...