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Qt based tool window manager

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The only thing ToolWindowManager is missing for me is the ability to drag tool windows between different QToolWindowManagers, so that I can have separate top-level QMainWindows each containing a QToolWindowManager...

It can be good to add a context menu with close and hide inside, hide the tab can be good to win space. To show the tab once hidden, one...

It could be nice to have something like that: https://docs.unrealengine.com/latest/images/Engine/UI/InterfaceOverview/DockingPanels.jpg

It's impossible using the sample to have this configuration without close all and move one by one: http://zupimages.net/up/15/41/m6r1.png One move possibility on top and bottom of each tab is missing...

Using the sample, you can hide one tool and show it, that works but the problem is when you show after hide, the tab is not shown on the old...

When you drag one tab, it should be better to show the full tab widget and not just the tab title.

![nested](https://cloud.githubusercontent.com/assets/7457993/3790371/677e16ec-1afd-11e4-90b1-ae78661b3277.JPG) Using sourcecode one can create nested widgets. It would be helpful to support nested TabWidgets as in the image while dragging.

In some unpredictable cases (probably, when user drags out all PM tabs from same container to separate containers), after deserializations, some empty wrappers appear. User can close them without any...

Something must have gone wrong with the most recent changes. ![capture](https://f.cloud.github.com/assets/920638/2425452/7a3e95c0-abb5-11e3-9888-782a62f31c53.PNG) When I drag tool5 to the blue X, everything is as expected. When I drag it to the red...