Devin
Devin
When run through the 3DS emulator Citra it spews this out in the log. [ 38.501200] Service.FS core/hle/service/fs/file.cpp:Read:74: Reading from out of bounds offset=0x0 length=0x00000400 file_size=0x50 [ 38.512706] Service.FS core/hle/service/fs/file.cpp:Read:74:...
I have not been able to test it proper on a real 3DS yet there is a unrelated crash on real hardware. Perhaps it does not need changing but I...
Have you tried commenting out parts of the code to see if it gets farther? Also where is your makefile?
> > Have you tried commenting out parts of the code to see if it gets farther? Also where is your makefile? > > Might try that, and also I've...
I'm attempting to port it myself wish me luck!
Gonna try SDL1.2 trying to get the outdated 3DS SDL2 lib to work is well not working out so well. Edit: Graphics are kinda working on my 3DS port. Getting...
Porting it to 3DS is going kinda well here's a video of my progress. No working input yet though. https://www.youtube.com/watch?v=PWKFi2BBx4g
> Great work so far! Thank you! I added music if its running on a new model 3DS. https://www.youtube.com/watch?v=YVMfK0pfzp4&t=47s
Working Input now but found out it crashes when trying to load a player save and crashes on real hardware in general.
Hi it seems loading or displaying the Bonus Sheds seem to crash the real 3DS hardware but I can't find what part of the code does the loading it does...