ReplayCoding
ReplayCoding
> `$ LD_LIBRARY_PATH=$LD_LIBRARY_PATH:[Path of tf2 installation]/bin` This is actually what hl2.sh does when it launches the game anyways, so this is intentional.
> Mind adding the following to commits which add build.sh & other scripts? Done, I've also added credits (or cherry-picked) to a couple of other commits
> What's with this freetype2 change? TF2 already uses the system freetype libraries, and the headers that were in common don't actually build, so I just elected to use the...
Reposting from the #tf2-patches channel on discord: > If anyone wants to write a "proper" (if that even exists) fix for the target id panel crashes, feel free. I'm tired...
> also why was empty ccache added? Just github being funny, it's a perms change to make it executable.
It's only been tested on the steam runtimes, which go up to GCC 10.3.0 on the sniper runtime.
I've added a `create_clean_linux.sh` script, and updated `link.sh` to work from `game_dist`. `game_dist` should now be entirely self-contained.