Remodactyl
Remodactyl
Worlds have now been updated to have heights all the way down to -64, but the otherside doesn't seem to be configured to handle this yet. The otherside will still...
Steps to reproduce: - Create a custom spellcasting mob, - remove brain goals, flee_sun and restrict_sun - set entity_attributes > generic_follow_range to a high number - The mob still will...
 Automata seem unable to chase down a player. I've posted this issue in the past, but with far less information. I am now mostly convinced I've found what causes...
Most entities in Minecraft can be made to glow using the Glowing Potion Effect (ID: 25), some entities however, like the item_display or block_display don't allow for the glowing effect...
Similar to the Spread action, but a base property for magic mobs that determines a random offset or pitch/yaw degree variation in their attempts to cast spells. For example: I...