Remodactyl

Results 5 issues of Remodactyl

Worlds have now been updated to have heights all the way down to -64, but the otherside doesn't seem to be configured to handle this yet. The otherside will still...

Steps to reproduce: - Create a custom spellcasting mob, - remove brain goals, flee_sun and restrict_sun - set entity_attributes > generic_follow_range to a high number - The mob still will...

![image](https://github.com/elBukkit/MagicPlugin/assets/47555250/ad133360-894a-40d6-a6ef-09ea242760b6) Automata seem unable to chase down a player. I've posted this issue in the past, but with far less information. I am now mostly convinced I've found what causes...

Bug

Most entities in Minecraft can be made to glow using the Glowing Potion Effect (ID: 25), some entities however, like the item_display or block_display don't allow for the glowing effect...

Similar to the Spread action, but a base property for magic mobs that determines a random offset or pitch/yaw degree variation in their attempts to cast spells. For example: I...