Relfos

Results 32 comments of Relfos

Both languages were created by the same guy, for me C# was an evolution over Delphi. And TERRA is more than 10 years old by now, so even I would...

If you want to give an hand then sure, try first using the engine to familiarize yourself with it, do you want to make a game or something else?

You can use this engine right now as it is, it was used in multiple released games, one of is was released in Steam, others in Google Play Store. The...

@rossi42 FPC 3.0 and forward completely broke the engine somehow, could be the new Unicode code, or something else, I'm not sure exactly, but it was one of the reasons...

Yes, probably currently only works for 32-bit, this engine was started around 15 years ago or so. There was an huge effort to support 64 bits already, but some code...

Try finding an lib just for networking and combine it with Castle Engine, I don't remember the name now but there were 1 or 2 good network pascal libs, I...

Hello @rossi42 . I too moved to Unity and C# and due to that I did not update TERRA anymore. It's sad but with the current state and requirements of...

Hi Simon, this library support for YAML is still very experimental, as while I use this library exhaustively for several products, the only part that is really battle tested is...

The engine does compile in win64 (I did not test in iOS yet), however there are some exceptions, for example the JPG unit is not portable (I don't recommend using...

Note that the JPG unit in the master branch is a new unit very different from the JPG unit in the old_master branch. The new one is a incomplete port...