Real96

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> No I am running windows 11. any news?

> I open the pokefinder Ver4.0 in win10 had the same problem, but I open the pokefinder Ver3.0 it's can work. Any errors?

> no errors appear System lang?

> what mean? Which is the languages in your windows

> Chinese We think it can be related to the languages. The user who opened the issue had Japanese as system language

BCC generation: https://github.com/yatsuna827/Pokemon4genRNGLibrary/blob/09bcdd108e7a98fc6acee50e9db78b8bcceb4b45/Pokemon4genRNGLibrary/IndividualGenerator/IIndivGenerator.cs#L67 BCC encounter slots: https://github.com/pret/pokeheartgold/blob/master/src/overlay_bug_contest.c#L287-L309 https://github.com/pret/pokeheartgold/blob/master/src/overlay_bug_contest.c#L168 https://github.com/pret/pokeheartgold/blob/031177154991146d2a3440a58945c96f3d88f645/include/bug_contest_internal.h https://github.com/pret/pokeheartgold/blob/031177154991146d2a3440a58945c96f3d88f645/files/data/mushi/mushi_trainer.csv

This unfortunately still happens in last commit, but less frequently than before

Gen5: https://www.smogon.com/forums/threads/past-gen-rng-research.61090/page-29#post-3551276 It needs gen5 wilds to be enabled first

Here it is the implementation: https://github.com/chiizu/PPRNG/blob/b49096a2aeab355714c07cb937c56d9118122d92/libpprng/FrameGenerator.cpp#L109 https://github.com/chiizu/PPRNG/blob/b49096a2aeab355714c07cb937c56d9118122d92/libpprng/FrameGenerator.cpp#L306