Ray
Ray
https://code.google.com/archive/p/lslforge/issues/30 Posted on Mar 11, 2013 by Happy Hippo What steps will reproduce the problem? 1. Create a function that uses the 'conditional' hack to change states, like this: bugstate()...
https://code.google.com/archive/p/lslforge/issues/32 Posted on Mar 27, 2013 by Helpful Giraffe What steps will reproduce the problem? 1.Set a breakpoint 2.Run in debug mode What is the expected output? What do you...
https://code.google.com/archive/p/lslforge/issues/33 Posted on Apr 1, 2013 by Happy Wombat What steps will reproduce the problem? 1. Open a script in SL 2. Press the Edit button (after configuring the SL...
https://code.google.com/archive/p/lslforge/issues/37 Posted on Jan 12, 2014 by Happy Wombat What steps will reproduce the problem? 1. open a script within LSL Project 2. choose Run as - Launch in LSL...
https://code.google.com/archive/p/lslforge/issues/42 Posted on Mar 31, 2014 by Happy Wombat I compared LSL scripts memory usage of lsl code which LSLForge optimized/with replaced constants (TRUE, FALSE, etc.) to the same script...
https://code.google.com/archive/p/lslforge/issues/46 Posted on May 18, 2014 by Happy Wombat http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/13#13.12.20.285035 this way OpenSim specific commands could be integrated as well. see e.g. http://jira.phoenixviewer.com/browse/FIRE-11260
https://code.google.com/archive/p/lslforge/issues/54 Posted on Oct 5, 2014 by Grumpy Hippo LSLforge allows local variables to be used before they have been declared. So, a line like this will be treated as...
https://code.google.com/archive/p/lslforge/issues/53 Posted on Aug 8, 2014 by Grumpy Hippo There have been several cases where LSLforge's optizer has broken my code in some way. Usually, these breakages are with individual...
https://code.google.com/archive/p/lslforge/issues/56 Posted on Oct 9, 2014 by Quick Kangaroo OSSL is intended to be a superset of LSL, so should generally be simple to support without impact to the LSL...
Definition of float variable allocating an integer value gets [autocasted](https://github.com/raysilent/lslforge/pull/1#issuecomment-187206258) by LSLForge to integer. Autocasting at this point is different to SL inworld. ``` float a = 3; // when...