Ray March

Results 2 issues of Ray March

Naga seems to treat `gl_VertexIndex` as a `uint` when the spec says it is an `int`. The following vertex shader compiles successfully on other shader compilers. ```glsl #version 450 void...

kind: bug
area: front-end
lang: GLSL

Hi @aldeka, Thank you so much for including my ferris 3d model on your site! 😊 I had lots of fun making it! I noticed that clicking on the image...