Ravbug

Results 27 issues of Ravbug

In my CMakeLists.txt: ```cmake # bgfx set(BGFX_BUILD_EXAMPLES OFF) set(BGFX_INSTALL_EXAMPLES OFF) set(BGFX_INSTALL OFF) add_subdirectory("${DEPS_DIR}/bgfx.cmake") ``` I get the following compilation error on Windows (VS 2019): ```cpp bgfx.cmake\bgfx\3rdparty\glslang\SPIRV\GlslangToSpv.cpp(61,10): fatal error C1083: Cannot...

**Describe the bug** This shader ```glsl #include void main() { gl_FragColor = vec4(gl_PrimitiveID,0,0,1); } ``` compiled to the metal backend with the following flags results in `Abort trap: 6`: `shaderc...

bug

**Describe the bug** If a vertex shader writes to a `BUFFER_RW`, the shader's output is set to `void` and BGFX crashes when trying to link it, with error: ``` Error...

bug

**Describe the bug** `bgfx::Stats::gpuMemoryMax` and `bgfx::Stats::gpuMemoryUsed` are always -9223372036854775807 on Metal and DX12-UWP **To Reproduce** Steps to reproduce the behavior: 1. Initialize the Metal backend 2. Call `bgfx::frame()` at least...

**Describe the bug** BX_CHECK in `shader_dxbc.cpp` fails: ```cpp void parse(const DxbcShader& _src, DxbcParseFn _fn, void* _userData, bx::Error* _err) { BX_ERROR_SCOPE(_err); bx::MemoryReader reader(_src.byteCode.data(), uint32_t(_src.byteCode.size() ) ); for (uint32_t token = 0,...

**Describe the bug** If the final entry in a `varying.def.sc` is missing its trailing semicolon, shaderc will get stuck and will not complete compilation. **To Reproduce** Steps to reproduce the...

bug

**Describe the bug** Crash trying to load dynamic library on Mac, if the library is loaded as part of another library using CMake. **To Reproduce** Steps to reproduce the behavior:...

bug
help wanted

I am trying to configure PhysX using `add_subdirectory`. My CMakeLists.txt looks like this: ```cmake # PhysX-specific CMake project setup set(NV_USE_DEBUG_WINCRT ON CACHE BOOL "Use the debug version of the CRT")...

Sometimes when my application calls `xrBeginFrame`, OpenXR crashes on [xr_generated_loader.cpp:434](https://github.com/KhronosGroup/OpenXR-SDK/blob/1ca7bec6b531185530c9b4f1e7a50e1fd55e7641/src/loader/xr_generated_loader.cpp#L434) with message: ``` Exception thrown at 0x00007FFFB0A5665A (d3d12SDKLayers.dll) in RavEngineVR.exe: 0xC0000005: Access violation reading location 0x0000000000000000. ``` Occasionally it also...

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runtime related

I'm trying to use Hello-XR as an example for my own DirectX12 implementation for OpenXR, and when running the Hello-XR example on a Vive Pro with SteamVR, the sample crashes...

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runtime related