Raphael-Martin-TS3D

Results 7 comments of Raphael-Martin-TS3D

I totally agree the CMake check is not a proper way to do it. Nonetheless, since we are building apple-clang, I'd tend to think it should be done so the...

@tpoechtrager if you agree, we can try and patch the build-clang script to, when building apple-clang, expose this variable.

Thanks again for your answer, I will try this and present a PR. I totally understand the impact is impossible to analyze, I'll add your proposal between a `ifdef EXPOSE_APPLE_CLANG_VERSION`...

Please see PR : https://github.com/tpoechtrager/osxcross/pull/464

Conan is using -mmacos-version-min=X.XX indeed. I will try that. But is it going to work when the target is iOS? Because it's not the same parameter.

Thank you for your answer. Sorry if I missed a thread or something but why is osxcross not supporting macOS? Because it is working for us. And there are many...

Indeed I meant iOS my bad. We are definitely willing to support these platforms based on osxcross since it is powerful and working fine for us. So you have the...