RandomlyCoded
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RandomlyCoded
According to the [Docs](https://github.com/gnembon/fabric-carpet/blob/master/docs/scarpet/api/BlocksAndWorldAccess.md#harvestplayer-pos), harvest `Causes a block to be harvested by a specified player entity.`, so I would assume it also affects statistics and triggers events, but it doesn't.
i tried something like this ``` printf("Found a good shape at /tp %i %i %i (%i Blocks away)\n", mainBox->minX, mainBox->minY, mainBox->minZ, (int)sqrt((mainBox->minX - regionX) * (mainBox->minX - regionX) + (mainBox->minZ...