RandomGitUser321
RandomGitUser321
Still happens 100% of the time for me on 1.1.207 and now 208 as well. It's specifically with the Eunie+Taion ouroboros and with specific arts of theirs, like I showed...
> and spam the arts faster doesn't happen every time for since 2-3 builds ago So you're saying that you can start combat, hit only one of the the arts...
> that the Vulkan device loss is still happening on the latest build, I'll mark it as fixed. > > Edit: nevermind, it's still happening. I managed to play a...
There is one already. Right click a game title > cache management > purge pptc cache.
> > There is one already. Right click a game title > cache management > purge pptc cache. > > There is, but it doesn't actually purge PPTC; rather, it...
Relevant: It's now built into the diffusers library https://github.com/huggingface/diffusers/releases/tag/v0.27.0 EDMDPMSolverMultistepScheduler was added, so you don't need to implement anything special, just update diffusers to the latest and use it.
> @RandomGitUser321 thanks for the hint, but Fooocus doesn't use the diffuses package. Ahh I see, you guys just implement it all manually, instead of using the library. Then again,...
EDIT: And for reference, I'm using the LLaVa v1.6 Mistral 7B model (q5km I think). I found that if I manually downloaded a mmproj-model-f16.gguf off HF(I used the one from...
Delete the AYS nodes and re-add them. They have a denoise percentage on them now and you're still using the old nodes. 
> Actually. Refreshing browser is enough. Wasn't sure if that would work or not, but good to know.