Rampoina

Results 22 comments of Rampoina

@titiger First of all, as I've discussed with you this is a *usability* issue. If you don't see where the arrow goes you may wonder if you set the "meeting...

@pavanvo I've added the event to the menus in #243 , now any of them can implement it > maybe we need to find all places for this improvements, before...

Maybe it would be nice to keep this under a configuration option?

I definitely don't care for the old behavior but maybe somebody expects/wants it. You're probably right but I'll let somebody else chime in if they care.

> The behaviour of queuing the stop command is unchanged, and commands that must be the last in the queue, such as morphing, are still properly replaced when something @Banestorm...

> Just removing this to fix #236 > > https://github.com/MegaGlest/megaglest-source/blob/b957edcc744868afe37dba5caa4c7849b4070bb0/source/glest_game/types/command_type.h#L428 actually, no, with this the unit doesn't get replaced with the morphed unit until it stops

> Queuing anything after morph is not an easy task because you have to know which unit type will be the morph result and only allow commands of the new...

@pavanvo not always, the buildings are not displayed like that, many times the units either. It's not very consistent And while it's displayed in red, it's never disabled.

It works here with the `nvidia` driver on a GTX 1070