Results 14 comments of RaidMax

The usefulness of this functionality is not limited to just preventing cheaters. Having a persistent identifier through game reinstall/corruptions, not being able to be shared etc... would be very useful...

> > should probably get this merged. been using this code since the last commit, on dedicated & the client just fine. fixes the annoying duplicate/dropped packets. > > Had...

Investigated this on behalf of @MrAmos123. This is a multifaceted issue. 1) IW4's `Sys_StringToSockaddr` is improperly setting up the `sockaddr->sin_addr` value when `net_ip` is supplied (Not sure where it's going...

> There is already an RCon mod for Northstar It’s not really RCon. It proxies client commands through a script to the server. It can only be used ingame and...

It would be possible but I don't normally do game specific integrations. IE this would not apply to most of the games IW4MAdmin supports. So it would need to be...

> log file for all data I’m not really sure what that means. Is there a specific metric you’re looking for?

Thinking of calling it "Server Insights".

Chat history Player history Kill feed Top 5 players of that server during the last 2 weeks

Additional information I've outlined that might be useful Each server insight has a timeframe (hour, day, week, month, year). That timeframe will contain the following metrics (more to be added...

Which IW5 are you using. Pluto or Tekno? Gamemodes were pulled from Pluto IW5: ![image](https://user-images.githubusercontent.com/6732771/143786407-d539aea9-74a7-428b-9917-95c424cb1318.png)