Rafael Oliveira

Results 10 issues of Rafael Oliveira

With the option: < haxeflag name="-dce" value="full" / > The app renders correctly, but as soon as I touch the screen, the app crashes. I compiled with the verbose option,...

## Expected Behavior I don't know if this functionality exists, but If I have a xml with some events, like this: ```xml ``` In the code would be interesting to...

enhancement
backlog

The lastest haxe build available for the PI is the 3.1.3. There is a message about a possibility to make a new build around december: https://groups.google.com/d/msg/haxelang/YX1mFgZ5rDU/nQA5Q2g6CQAJ Topic about the OpenFL...

See a way to integrate shaders.

Create a quadtree system to help the collision sytem.

Switch the particle system to a simpler one, and move the actual to another repo (Sdg addons).

http://pt.slideshare.net/Mark_Kilgard/blend-modes-for-opengl

Masks like explained here: http://stackoverflow.com/questions/5097145/opengl-mask-with-multiple-textures Some code not tested: https://paste42.de/f5869b966a6bc95da53b1b22ea3b02bd/11486/

The size from System.windowWidth()/windowHeight() is different from what is passed in System.init() when you call the functions in the Project.hx constructor. Its showing a fixed size of 300x150. But if...