REshyx

Results 2 comments of REshyx

In this case, two calls in different frame is both true: ```c# using UnityEngine; using Valve.VR; public class Script1 : MonoBehaviour { bool alter=false; public static SteamVR_Action_Boolean Function = SteamVR_Input.GetAction("Function");...

> I fixed a pathing issue that was looking for and old mapping of the source directories (back when we had `core` and `base` separated). Hopefully that fixes this issue?...