Robert Al-Malak

Results 21 comments of Robert Al-Malak

Having the exact same issue and I def need the "use_frameworks!", any real solution or workaround ?

well I found a workaround, but I am not sure why this works or if it has any side effect but my app has started working: ![image](https://user-images.githubusercontent.com/1026038/111041177-48b4cf00-83f4-11eb-89a6-9847e3f84259.png) just check the...

found another workaround instead of skipping it like above you can also just change the build phase order where the Generate Specs is above the headers step: ![image](https://user-images.githubusercontent.com/1026038/111041616-43588400-83f6-11eb-87af-218c25ab3079.png)

I also noticed after researching the react code that the ruby pod file (react_native_pods.rb) has an environment var "DISABLE_CODEGEN='1'" which disables this build phase generation all together. ![image](https://user-images.githubusercontent.com/1026038/111122074-bfec7f00-852a-11eb-842f-92c612f477dc.png) so to...

This is mainly because it was never implemented (inheritance that is). I could add the functionality which shouldn't take too long. I will see if I got time this weekend...

@Johan-dutoit so I noticed this issue with WEBP files, it fails silently no logs or errors (just empty assets), jpeg works just fine for me.

@Johan-dutoit so checked it out and based on what I can see we are just not handling WEBP files. ![image](https://user-images.githubusercontent.com/1026038/144512854-a009861a-c356-448d-9707-a70e357d1441.png) We probably want : 1. for PHPicker not to display...

@cawfree thanks ! I am already using patch package in my project so should be an easy fix :D

Having same problem with Yolov5 as well

@robertmclaws will do. Sorry saw your message really late.