Knoqx
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2
issues of
Knoqx
Adds an `interaction` module containing (as of now) the basic Player interaction events similar to Fabric's implementation, and a LivingEntityAttack event. TODO: - [ ] Separate cancellable callbacks into `BEFORE`...
new: module
library: entity
t: new api
s: waiting for test
This is a proposal to expose the ErrorKind enum for code users much like how std::io::Error does. Either that or drastically expand the ability to distinguish the error causes in...