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I don't see the issue, personally. I have 146 MB of libraries, 919 kB of an executable, and around 50 kB of assets for the Gosu tutorial game. For me,...
I could have sworn that something like this was the case, but it seems like `GetInterface(string)` actually returns all implemented interfaces, including transitive ones. I've used the following to test...
Your filter is likely wrong. You can set it to `null` if you don't care about which executable is running it, but in any case, it's the [extensionless name](https://github.com/Eusth/IPA/blob/96281951423963363834c99a19182f07360c0dcf/IllusionInjector/PluginManager.cs#L40). If...
I'm running yesterday's version of the server and the module, which should contain this patch, yet the playerbots continue to loot gray items (on level 1-15 at the very least)...
An update on some of the points: - Attack, armor and spellpower are indeed separate on ssv. I've done some more copying work here but need to polish it up,...
Two points are still open, but considering scripts are already ignored in the current approach, I think this is ready for a review.
@kadeshar: I'll write this here instead of every single comment, because most have the same answer: It's this way in AzerothCore's Player.cpp, as mentioned in the PR description. See https://github.com/mod-playerbots/azerothcore-wotlk/blob/Playerbot/src/server/game/Entities/Player/Player.cpp#L6629-L6686...
One can argue about the code quality, and it's possible to change the code reasonably. However, if Player.cpp changes - and Player.cpp is the actual code that determines the stats...