Patrick 'Quezler' Mounier

Results 34 comments of Patrick 'Quezler' Mounier

could you share a screenshot of the setup and the surrounding area?

ideally with all the items on it, and you wouldn't happen to have any other pedestals nearby? also, if you have discord & are in the enigmatica one, head to...

it would be beyond weird if scavenger was somehow able to incercept item drops spawned by kubejs since it specifically checks for loot tables, and no i haven't tested it...

which valid dye combinations do you expect to be there for green & brown in the mixer?

note: this is not intended as a way to build the structure by hand (you'd be mad if you didn't use the schematic cannon or paste gadget), but rather as...

just gonna leave this pic in here so its able to be viewed without launching from this branch: ![Screen Shot 2022-06-29 at 10 00 50](https://user-images.githubusercontent.com/3179271/176384420-df7466a7-44fd-48af-82b0-c9eec7cd3a3b.png) and now i'll just go...

> block inventory the title/description of the barrel quest node vs the one for fluids

looks like the culprit can be found here: https://github.com/EnigmaticaModpacks/Enigmatica6/blob/develop/kubejs/server_scripts/enigmatica/kubejs/constants/wood_variants.js in combination with: https://github.com/EnigmaticaModpacks/Enigmatica6/blob/develop/kubejs/server_scripts/enigmatica/kubejs/expert/recipetypes/enigmatica/shaped.js basically across our kubejs script it is commonplace to only name recipes based on what's left of...

as was evident by the texture ^-^