Pyxrs
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Pyxrs
# Objective Some users may want gravity to affect bodies differently, such as for Newtonian gravity or other nonstandard applications of Avian. `GravityScale` exists, but it is a very limited...
When working with real-world values, I am not sure which scale factors need to be applied to properly recreate them in my Bevy project. Some documentation on units for properties...
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