Pyritie
Pyritie
Looks like it no longer gives infinite seeds in newer gregtech versions
noticed this as well
forwarding [this](https://github.com/TerraFirmaGreg-Team/Modpack-Modern/issues/626#issuecomment-2710659853) here since it's relevant: > After looking around in the source gregtech I found the issue. They implement a custom ItemStackHandler, which does not trigger the forge AttachCapabilitiesEvent...
confirmed, gt chemical dye works fine for some reason
I did take a look at the tags on both types of dyes and I didn't see anything that stood out to me -- you could try taking a look...
yeah, that's the weird part, because you'd think the tfc mechanic would want the tfc tag
it could be possible?
I looked into this a bit on the weekend, and now I'm even more confused because TFC is specifically looking for the minecraft dye items, and I don't see anywhere...
They work for me, can you post a screenshot of your setup?
someone else is making a gregtech addon to add fission reactors, I would like to use that instead of something that uses FE