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Settlers 1 clone written in C#

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[b210m3ai3gm1s2.zip](https://github.com/Pyrdacor/freeserf.net/files/5653909/b210m3ai3gm1s2.zip) The game crashed with the following output, few minutes after creating above savegame (in the very first run; in the second run it seemed to develop differently without crashing...

bug

Freeserf.net has come to a quiet stable state now. There are some minor issues but overall it is in a pretty good shape. Around the 1st of June Freeserf.net 2.0...

announcement

- [ ] When the castle is blocked by fighting knights, the transporter will go back to the castle and won't ever come back. - [ ] Approaching serfs at...

bug
enhancement

Client syncs his game by sending user actions (see #100). The server hosts the "real" game and syncs it when he or a client performs a user action. Otherwise he...

enhancement
wip

This is a collective issue for several spotted rendering bugs. Some bugs might be already fixed. To work on them: 1. Try to reproduce 2. Try to track down the...

bug

The game crashes on startup if I tell it to use the Amiga files. (either prefer or force) It's a bit random. It did run once with Amiga music and...

After mining out a spot completely (mining output 0%), burning down the mine and then calling a geologist. He finds resourced in the mined out spot. This has happened many...

In the original game you can select a single type of building to display on the map by special click on the house button in the map. It looks like...

When the exception happened I tried to do an online edit but VS failed and debugging halted so I could not troubleshoot it: ![image](https://user-images.githubusercontent.com/4471679/209480046-99c1952a-7fcb-4db7-bfaf-2825312d3818.png)

South east of the castle: ![image](https://user-images.githubusercontent.com/4471679/209480019-3bb6a768-8d55-452d-be34-8f7ae61c543e.png) [quicksave-25-12-22-20-13-43_back_forth.zip](https://github.com/Pyrdacor/freeserf.net/files/10300550/quicksave-25-12-22-20-13-43_back_forth.zip)