Pyrdacor
Pyrdacor
FYI at byte 0x20 are the item flags and at byte 0x21 the item slot flags which are also used in item slots separately. It's already documented in my other...
Nice finding. I think there are spells that are only usable in dungeons so there should be a distinction between 3D and 3D dungeon imho. Maybe bit 1 is about...
By the way do you know the hunk plugin for ghidra? I didn't used it yet but maybe it helps to find data offsets in relation to the data hunk...
The boss flag is independent of the element.
FYI: There is a spell type immunity flag on monsters. First I thought it is the same as the spell school so for example a monster can be immune to...
Basically you could modify a monster to have different values for byte 0x10 and check if then all spells are blocked with the same bit in 5th byte.
Yeah Metibor found in the savegame data that year, month and day are also stored and increased. But I didn't know that it really increased the ages which makes sense...
So the 4th value for each attribute/ability is used to backup the current value while exhaustion or a similar effect is active?
@kermitfrog If you don't mind I have another thing that isn't 100% clear to me. It's about the 3D map structure. Each map object (barrels, monsters, jars, etc) have some...
Thanks. Maybe you can find out where the labdata file is read and what is done with those values. Especially the wall height is of interest for me. It is...