Results 373 comments of Pyrdacor

Any news on that? Currently Silk.net 2.13.0 throws a `NullReferenceException` when calling `AL.GetApi(true)` or `AL.GetApi(false)`: ``` at Silk.NET.Core.Loader.DefaultPathResolver.GetAllRuntimeIds(String currentRid, DependencyContext ctx) at Silk.NET.Core.Loader.DefaultPathResolver.TryLocateNativeAssetInRuntimesFolder(String name, String baseFolder, String& result) at Silk.NET.Core.Loader.DefaultPathResolver.CoreEnumeratePossibleLibraryLoadTargets(String...

Ok with a valid RID in the csproj, the exception is gone. It just won't find the .so file now. :)

Ok thanks for the heads-up. Maybe this will help: https://github.com/sgothel/openal-soft/blob/master/Android.md Can't tell if I will have the time for it either.

Nevermind I just used the AudioTrack class for Android which works quite well. :)

Hey guys. I ported the game to C# and also started to implement the AI. I use a flexible chain of AI states with an idle state that stays at...

I think the main problem for an AI is decision making. This is easy for a human player but very hard for an AI. The decision making in my system...

As I looked at your chart I remembered a huge problem I still have with my AI. You wrote "expand borders **towards** borders". This **towards** is my problem. To find...

I also have some ideas to improve the game that would change the game too much. My plan is to add some kind of mod support and add a first...

I would not recommend to use functions of different purpose for such things. Moreover can_demolish checks things you don't need to check. You should split can_demolish and use only the...

If you mean the distance as "count of road segments" you can use `Road::get_length`. This of course will only give you the road length between two directly connected flags. If...