Results 373 comments of Pyrdacor

See here: https://github.com/Pyrdacor/Ambermoon/blob/master/Files/FileTypes.md I could write some tools for the Amiga if needed.

Text.amb and others use JH+LOB. First decrypt, then skip the header and UnLOB. This is used for non-container files which only represent one file. AMNP is a container which uses...

Text.amb is not a "normal" text container which can be simply extracted to text data files. It is a custom format I invented to store all the exe strings. So...

About the JH header. Yeah it's annoying. The tool should consider optional LOBs inside JHs as this is used in Ambermoon. I plan to port my tools (at least those...

Of course. Basically it is a mod to the original Amiga game data and as Ambermoon.net can directly use it, you can play it with Ambermoon.net, which is available for...

A small project update. I adjusted all the characters and added my first completely new NPC with some interactions. It works fine on the Amiga as well. Now I will...

I added 2 new places to Spannenberg. Both will have new 2D maps. The first is already finished. There is also a new NPC on that new map who can...

The first episode "Mysteries of the sea" was released today. Have a look at https://GitHub.com/Pyrdacor/Ambermoon-Advanced.

The savegame already stores current day, month and year as well as the amount of years passed. IIRC the start year is 978.

> Elapsed time since the start of the game would be good. Hours played or something? The problem with this is, that it is not stored with the current savegames....