Pyrdacor
Pyrdacor
It is an item but they are stored in AM2_CPU and AM2_Blit. Recently I found another issue. Don't know if this is fixed. When you leave the airship on forest...
The strings in AM2_CPU are a bit strange but luckily the item names have fix lengths. I can help editing them. You can decompress and compress the AM2_CPU / AM2_Blit...
> > Recently I found another issue. Don't know if this is fixed. When you leave the airship on forest moon you can trigger the witch broom message twice. We...
The data writer will have no problem adding or editing map texts like the riddles. About the broom event. I think the best solution would be to trigger the event...
Tomorrow I will give you 3 things: - Confirmation about the Reg issue in 1.07 - Savegame for broom event on forest moon - A small command line tool which...
Maybe better? I DO NOT KNOW YOUR VOICE, WHICH LEAVES ME WITH NO OTHER CHOICE! I WILL ONLY LET YOU THROUGH, IF YOU ANSWER ME THIS CLUE! YOU LOOK FOR...
@a1exh Here is the savegame on the forest moon. Go outside the airship. The text should popup. Then go 1 tile right or left. The text should popup again. [Save.07.zip](https://github.com/Pyrdacor/Ambermoon.net/files/5487660/Save.07.zip)
@a1exh Confirmed. In english 1.07 Reg is still bugged. He is not marked as boss. You can cast Fear/Panic on him and he would flee with the items you actually...
The sub-file should be 018.amb (sub-files are counted starting at 1). I would change the value to 0x04 (only bit 2) because bit 1 seems to be for demon monsters...
The tool to export and import texts is finished and is working on my end: https://github.com/Pyrdacor/Ambermoon/releases/download/v1.0.0/AmbermoonTools-Windows.zip Usage: - Best copy the file "AmbermoonTextImport.exe" into the directory above the "Amberfiles" folder....