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☕️⚡️TShock provides Terraria servers with server-side characters, anti-cheat, and community management tools.

Results 183 TShock issues
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The new configuration service should use something that's a bit easier to read and edit than JSON. I'm proposing that we use YAML for this. Questions and comments are appreciated!

orion-based

Commands are a major pain in the ass to implement. It's a pain to have to parse each argument manually. It's a pain to have to check the parameter count...

orion-based

With a renewed effort on [Orion](https://github.com/Pryaxis/Orion/pull/53) underway, I wanted to start discussing my ideas on the new version of TShock which would be based on Orion. --- The base TShock...

orion-based

See screenshot below: ![image](https://user-images.githubusercontent.com/7541476/61496271-f2438300-a9bb-11e9-93cc-85a23eee6bd0.png) As per @ASgoPew, similar erros are thrown when defining regions.

Suggestion from Newy on Slack: user strings should be customizable in a config file so that we don't have language debates like in https://github.com/NyxStudios/TShock/commit/c4cf2d496ddd1dc871be77a861a793d78dd77da2. ![screen shot 2016-10-10 at 8 41...

Pending

Currently, the [multiplayer packet docs](https://tshock.readme.io/docs/multiplayer-packet-structure) refer to packets by names that don't match those in the `PacketTypes` enum and subsequent naming convention for packets. This is problematic as it makes...

Pending
Low
Contribution Wanted

Like other civilized projects, every build should tigger automatic building and production of API documentation for TShock & TSAPI. 1. Identifying which documentation system we should go with. 2. Creating...

Pending
Low
Contribution Wanted

We have a multitude of different events, and a multitude of ways to hook onto them. Some things provide base dotnet events: ```C# event EventHandler E; E += MyHandler; ```...

Stalled
Moderate

As mentioned [here](https://tshock.co/xf/index.php?threads/quick-questions-thread-ask-your-how-do-i-and-where-is-questions-here.860/page-61#post-47684), these 3 settings are allowed to set at startup (before loading world) and ``config.json`` though, these values won't be reflected in the same manner. (a) **max players**...

Discussion
Pending
Moderate
Contribution Wanted

Discussion has been underway about reimplementing the permissions system in TShock. Based on feedback, the following requirements should be met: * Users can be added to multiple groups * Groups...

Discussion
Moderate