Proggle
Proggle
I'm implementing a dictionary so that I know how often each timeline has been played. I'm currently using signals from timeline_start and timeline_end in order to do this. It works...
### Godot version v3.5.stable.official [991bb6ac7] ### System information Windows 10 ### Issue description Let's say you have a texturerect and a centercontainer.  You drag the texturerect onto the centercontainer,...
**Issue description:** I was having an issue implementing something in godot 3, and was reading a thread about it. I clicked a link someone gave to documentation about rigid bodies...
In the Godot main editor, every time a value is changed in a text box it is instantly active. However, in dialogic this does not appear to be the case;...
### Godot version v3.5.stable.official [991bb6ac7], v4.0.beta2.official [f8745f2f7] ### System information Windows 10 ### Issue description When converting from Godot 3 to Godot 4 Beta 2, it appears that the Bezier...