Daniel Sperl
Daniel Sperl
Hm ... I see what you mean. The problem is that there is no way for me to get notified that the transformation matrix was changed, so I can't trigger...
Thanks for the feedback, guys! I don't actually consider modifying the 3D transformation matrix a hack, or at least no more so than on the standard (2D) `DisplayObject`. However, different...
I will have to look into this in more detail. The caveat is that I still want to support lower profiles, so this would have to be optional.
You're right, I can reproduce the problem! The problem is that (especially with the updated AssetManager) almost all texture restoration happens asynchronously, and the filter does not have any way...
Ah, I see! OK, so this happens on a Feathers TextField, not a Starling TextField. Does the filter workaround I posted above work for you? Do you use the AssetManager?
You mean to wait one frame before caching? In some circumstances, this might be necessary, you're right! However, if it's really just the texture data that is restored on the...
Perfect, thanks for the update! Yes, TextFields draw their content synchronously, so they should work without recaching (at least if we're talking about TrueType fonts).
Thanks for the suggestion! I can totally see the sense in that. Anyone who wants to see this feature, too, add your vote, so that I can prioritize this feature....
Thanks for all the feedback, guys! It's settled, then: this feature will be added. :smile: I can't give any timeframe yet, but I'll update this thread as soon as there...
I just noticed that TweenMax is quite flexible when it comes to bezier curves. :wink: Could you narrow down what exactly you want to do, i.e. describe the most important...