PowerfulBacon

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Will put this on TM at higher pops when other TMs are done. If they don't get pulled then I'll replace them

I want it to have a long, but unstoppable delay so if you kill a security officer you have a chance to loot them before needing to get away

They can be walked over, I put the pipes first and then set the synthesisers afterwards

Presentation. And also I don't know if output gates can dispense into containers, only syringes

I want to add medbot stations which can be filled with chemicals and have medbots automatically go there when they deplete, but the amount of work is significantly greater to...

It shouldn't conflict, the other PR is simply moving the plumbing stuff to its own locker rather than changing anything about it. This can work alongside the bioscanner and comes...

Despite git claiming that there are no changes from master to my branch, there are a ton of changes to the map. No clue why the diffs are so large.

I agree that it should probably just display the chemicals that can be made with something that can be produced from the machine, although that sounds difficult since the reagents...

> because ever since the introduction of ''stocks'' on cargo Stocks was primarily introduced to slow down deconversion on cult/revs modes. Security can still get a decent amount of mindshields...

The restrictions for this are too high to test it, I have been unable to start a round of revs, even on 30-40 pop rounds.