PoroCYon
PoroCYon
`FSharp.Core.dll` is not in your current working directory (or in one of the directories in your ~~`$PATH`~~ `%PATH%`), so the DLL can't be loaded. Copy it to, for example, your...
@danne2 FYI, [my implementation](https://github.com/PoroCYon/Altar.NET/) is already functional! >:D ``` 0x000000: self.demona = "Greetings." self.demonb = "You have made yourself completely clear." self.demonc = "Understood." self.demond = "I, your humble servant,...
https://github.com/Microsoft/referencesource/blob/master/mscorlib/system/reflection/methodimplattributes.cs#L34 It is used by, for example, ILSupport (mix C#/F#/VB and IL): it disassembles the C#/... code using ildasm, appends the IL code you wrote and compiles it using ilasm.
@mondieu I haven't touched this in a while, because it worked. il-repack developement obviously continued, and it'll be a bit hard to update this branch with every change that happened...
The problem with those is: - For **ILSupport**: - It is no longer in active development (last commit happened one year ago). - Requires a few hacks to work with...
Sounds like scintilla just not supporting non-ascii at all. Should probably use a more up-to-date version, if they've fixed it upstream by now.
Which version are you running? I just compiled the latest commit ( 8504e2a ) & tried to run your shader, and it totally works (shows question marks): 
Sure: 
I'm using GCC 10.2.1, glibc 2.32
is this using the GLFW that's put here in this repository, or the system one?