StudioSB
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A model application for Super Smash Bros Ultimate
So currently we have the ability to view stages in separate assets but can you add a feature that allows all stage assets to be loaded at once and appear...
Is it possible to add the ability to see rigged vertices in a shading mode for the selected bone? Like being able to view it in black and white like...
Everytime I import .anim files from StudioSB into Autodesk Maya, the animation gets messed up. Is it possible to fix this? I'm using Autodesk Maya 2017. 
Is it possible to add an option to Clean Redundant Frames when Exporting Animations as .anim files and is it also possible to fix animation clipping when exported?
Akin to the way you could open multiple models in Smash Forge.
Restructures LVD object classes and their fields based on recent work to [lvd-rs](https://github.com/jam1garner/lvd-rs/pull/14) as well as expanding on the functionality of the application's LVD editor. - Improved accuracy of LVD...
Please a Mac release ?