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A model application for Super Smash Bros Ultimate

Results 37 StudioSB issues
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Here's what C.Falcon look when he gets command grab ![render_202207262019251410](https://user-images.githubusercontent.com/110072953/181139656-576365a1-51be-4857-bf84-141b8eee2052.png)

The best spot to put the option I believe would be the window in the bottom right under Misc.

Hi guys. I exported the camera animations from Skyloft but when I tested them out in 3ds Max and MMD, they move off position. I don't know how to fix...

Hi there, loving StudioSB. Every bit of it. Using it to work wonders on my project. Except I have a problem with certain animations not exporting properly and thus not...

The sub index for vertex attributes, like multiple color sets or multiple UV sets, will always be written as 0 for each attribute. This can somehow result in [alpha blending...

Feature request to load swing.prc from /motion in tandem with animations, allow users to preview swing bone physics.

It shows garbage text, as seen in the image. ![41DD7536-7EB0-4944-8E7C-824BA1D30FF9](https://user-images.githubusercontent.com/55053877/123520850-36b12080-d6b3-11eb-8a4c-7cda447ecce0.png)

bug

This can be fixed by updating sfgeneric model to the newer version used by cross mod.

bug

Would it be posible for StudioSB to read from a .MTL the material names assigned to the meshes for the models loaded from .FBX/.DAE and use that information to apply...

enhancement

I'm not sure if I'm doing something wrong or why this happens, I'm very very new to modeling and animation and stuff so I'm sorry if this is just my...