天鹿

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Copying is useless. There is a difference between AC and TC. You need to check all "SpellDamageBonusDone AND SpellHealingBonusDone"

没有凶啊。可能是我英文不太好??

代码生成失败在这里 spell_druid.cpp ``` - if (GetEffect(EFFECT_1)) + if (AuraEffect const* aurEff = GetEffect(EFFECT_1)) ```

I thought about it for a while, and I was afraid that you would be unhappy when you heard my opinion. I'm sorry I haven't been testing this PR, Because...

> @PkllonG removing is not really an option imo > > Well, the PR actually "removes" the unused hooks of each PlayerScript instance from the to-execute-list, so the unused hooks...

> @PkllonG Thanks for your feedback! > > Would you still be willing to test the PR? 🙂 > > Your frequent testing has been quite valuable on recent PRs....

With or without it ```std::vector{PLAYERHOOK_ON_LOGIN}``` , module works fine.