VoxelRifts

Results 2 issues of VoxelRifts

I see that in this Project every single GameObject is rendered using a separate draw call. (Very Slow) Batch Rendering is not hard to implement. Only thing is one has...

enhancement

**Description** There is currently no way of changing the playback speed of a video element, which would be quite helpful to have. **Proposed solution** The playback speed can probably be...

b-enhancement
c-accepted
a-2d