VoxelRifts
Results
2
issues of
VoxelRifts
I see that in this Project every single GameObject is rendered using a separate draw call. (Very Slow) Batch Rendering is not hard to implement. Only thing is one has...
enhancement
**Description** There is currently no way of changing the playback speed of a video element, which would be quite helpful to have. **Proposed solution** The playback speed can probably be...
b-enhancement
c-accepted
a-2d