piston icon indicating copy to clipboard operation
piston copied to clipboard

A modular game engine written in Rust

Results 95 piston issues
Sort by recently updated
recently updated
newest added

I'm hoping to integrate the piston event loop with some other async code. Is this a feature you would consider supporting? As a proof-of-concept, I [implemented this](https://github.com/j-hui/piston-async), with only two...

draft
discussion

I'm new to Rust so maybe doing something stupid. I'm using Nixos here, which might be the cause, I've got the following dependencies present (via a shell.nix): ``` { pkgs...

discussion

Hello, I noticed today when I disconnected my development laptop from power, game updates in my, very simple, Tetris clone slow down noticeably. To confirm the issue is not with...

hello. is it possible to make audiogames in piston? is there a guide to create an audio game in piston? an audiogame is a computer game for the blind that...

See https://github.com/PistonDevelopers/piston/issues/1131#issuecomment-1013042165 Currently, the event loop in Piston is designed for native applications that handle their own event loop. While it is possible to work around this, it might be...

draft
discussion