Ping Xie

Results 24 issues of Ping Xie

With the new slotToKey struct, it is possible to start tracking some metrics, such as memory usage (key size + value size but not counting fragmentation) and keyspace_hits, at the...

approval-needed

1. Added a new "shard_id" field to "cluster nodes" output and nodes.conf after "hostname" 2. Added a new entry "shard_id" to "cluster shards" at the beginning of every shard 3....

state:major-decision
release-notes
approval-needed

From Yossi's comment, we should drop the shard ID from here. _Originally posted by @madolson in https://github.com/redis/redis/pull/10536#discussion_r977966587_

One challenge faced by Redis users is measuring the end-to-end (e2e) latency for Redis commands. It's crucial for identifying performance issues, optimizing Redis performance, and improving the user experience. However,...

I’m revisiting the feature proposal we discussed in https://github.com/redis/redis/issues/10472, which aims at providing metrics at the slot level. Despite the substantial effort and detailed discussions back then, we didn’t land...

cluster
major-decision-pending

Yet another gem that we should seriously consider for our new project. The original proposal (and the thread) is too long so I am going to leave it at https://github.com/redis/redis/issues/10933....

enhancement
cluster

Re-sharding in OSS Redis clusters is a risky operation, lacking both high availability and eventual consistency in the design. This is a pain point for many users. Mitigations were previously...

cluster

This is a true gem :). The proposal was originally brought up by @touitou-dan and below is a verbatim copy of https://github.com/redis/redis/issues/12489 --- The following is a proposal to accelerate...

Does it look right? ``` ___ ___ ( ) ( ) ___ ___ .---. | | | | ___ .--. ___ ___ ( )( ) / .-, \ | |...

polish

~~Per discussion in https://github.com/valkey-io/valkey/issues/43, we should consider tackling (more) compat issues holistically in RC2.~~ IMO, I think we should break as much as we like in ~~RC2~~ the first major...