PikaMug

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This bug will be fixed once it can be reliably replicated. Just to clarify, /save-all is a Bukkit command which does not save any Quests-related data. I'd recommend you set...

@MarxminSD What was the change you made in editor before running _/questadmin reload_?

@AccioAce The file you originally linked is empty. Please use a site which won't expire. @MarxminSD Do you have any modules installed?

@sebberj Your comment is marked as off-topic as the issue you're describing is unrelated (and decrementing progress for replaced blocks is an intentional feature). If you have any further questions,...

Potentially useful stacktrace for potential contributors: https://pastebin.com/YiBwrZ2j

I've made another attempt at fixing this. You may notice server shutdown and _/questadmin reload_ take slightly longer to execute, especially with a larger player count. https://ci.codemc.io/job/PikaMug/job/Quests/360/

It would seem so, as there haven't been any reports to the contrary. If you or anyone else experience data loss, please open a new issue.

Since characters in Minecraft are different widths, which the client can alter via texture pack, there isn't a reliable way to know whether an objective will end up getting line-wrapped....

That link is for QuestsGUI, not Quests.

I agree that an overridden objective display should show a progress count (regardless of a variable), but the way it's coded right now doesn't make this super easy. If anyone...